Version 8.2.37 (documentation updated 2018-12-07 10:42:51)
This readme file describes improvements and bug fixes in Realsoft 3D version 8. If this is the first time you use the software, the tutorials of this User Manual help you to get started. Remember to register at realsoft.com! It qualifies you for technical support, upgrade announcements, special customer discounts and an access to free software updates. After installing the program, you can send us your contact details easily using the pull down menu Help/Realsoft in the Web/Register.
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Powerful global illumination solution based on photon level simulation added. The tool features new innovations such as baking of prefiltered illumination for extra fast animation renders.
Some examples of the options:
Baking tool prefilters photon illumination. This speeds up rendering dramatically.
Direct and indirect photons can be captured selectively.
Unforeseen photon supersampling feature makes it possible to store high quality, low noise illumination into a relatively small number of photons.
Automatic photon sampling range and brightness estimation at map creation.
Intensity control for caustics like photon effects.
Photon capturing can be turned on/off for each individual object in the scene.
Post processing render engine now automatically distributes effects applied to fully composed images. Time consuming effects such as glow now render 2-8 times faster, depending on the number of cores in the CPU.
New transformation tool 'Rotate & Extend' from Real3D™ Version 3 plugged in. The tool allows you to both rotate and scale object in one go.
Move-to
transformation
tool added. Click a point and all the selected objects are moved into
the specified position.
Position Mark measurement tool lets the user to displace the label and the dot visualizing the actual position to be measured. To achieve this switch to edit mode, and drag the position handle with the mouse to displace it from the label. Furthermore, there is a 'Style' option to show only the label, both the label and the position dot, or in displaced case render arrow head line from label to the position mark.
NURBS Extrude tool optimized for objects with zero extrusion depth. When the depth is set to zero the tool creates only trimmed surfaces.
The user can now define a sequence of render settings for view windows, for example:
draft quality rendering (typically 1 seconds/view)
medium quality rendering (typically 10/seconds view)
good quality rendering (typically 1 minute/view)
View rendering automatically steps through the defined render quality sequence.
The mouse wheel now zooms the view about the mouse pointer. This reduces the need to pan after zoom.
Left and Right Shift modifiers control now different things. Left Shift + dragging with the Right Mouse Button zooms in / out. Right Shift + Right Mouse Button controls the distance (moves the camera closer to or away from the current aimpoint).
Basic 3DConnexion™ 3D-mouse support added for view navigation control. The View Control group in the Environment/Customization/Available Objects window contains four new tools for enabling panning, zooming and rotation effects on View windows.
Note that this toolset is loaded and available only when a 3D mouse device is plugged in.
Mouse wheel support added for numeric input fields. The wheel changes the digit under the mouse. This provides a fast and productive way for editing the values without the keyboard.
Realsoft 3D V8 is DPI aware: it scales user interface elements to match the detected monitor resolution. Scaling applies to tool button icons, 3D handles and respective thresholds used for detecting when mouse is placed over the handle.
The default operating system detected scaling factor can be
overridden with a new 'dpi' parameter. For example, to force DPI to 128,
add -dpi 128
to the Realsoft 3D launching shortcut.
c:\Program Files\Realsoft\Realsoft 3D_64_V8.exe -dpi 128
If the underlying operating system does not support DPI awareness 96 dots per inc is assumed.
Version 8 includes a new icon set based on SVG (Scalable Vector Graphics) format. SVG icons can be freely scaled to any size without loss of quality.
Chrono™ - the powerful multibody dynamics tool set is included with Realsoft 3D V8
Chrono integration has been improved. All Chrono objects now maintain initial state. There is a new tool 'Set Initial' for Chrono body object.
Dynatomic™, an advanced dynamic simulation system for soft-semirigid interacting models, clothes and garments integrated with Realsoft 3D.
Revolution 4D plugin for importing and exporting various CAD formats, such as STEP and STL, included.
FBX format introduces several bug fixes and a few improvements. It now supports native NURBS curves and can automatically convert analytic objects to NURBS meshes for export. Please note that this feature is still under development and does not support trim curves, materials nor animations yet.
Improvements to Wavefront OBJ format
Memory leak when exporting analytic objects fixed.
Random crashes when exporting nurbs curves fixed.
Support for exporting STL format geometry for 3D printing.
Many tools support now context sensitive options more comprehensively for maximally fluent work flow.
GUI colors can now be controlled in the Preferences window.
The colors can also be overriden using startup arguments:
View background color
Background color for other windows
Foreground color (color for text)
Bottom shadow color
Top shadow color
Input background color
for selecting predefined color sets. The parameter value 'name' can be black, dark, light, white, blue, green.
The default view window background color can also be overridden for a specific view by setting 'Custom background color' checkbox in the View Property Window's Draw tab.
Ffmpeg plugin introduces several improvements.
Pixel-format control added.
Predefined quality and Video System options provide a more intuitive user interface.
Ffmpeg libraries upgraded to the most recent versions available.
Realsoft 3D contains software updater which can detect, download and install new Realsoft 3D versions.
The software updater is configured for manual operation by
default. It can be activated by selecting Help/Realsoft on the Web/Check for
updates
pull-down menu. You can also ask the operating
system to start it automatically when booting up, in which case
the software updater process runs on the background and uses task
bar icon to notify you when new updates become available.
For more information consult the User Manual
Context sensitive Control Bar has been extended to provide the user with frequently needed tools and options for most commonly needed geometric objects.
For example, select an 'extrude' object and the toolbar automatically shows options extrusion depth, beveling radius and other extusion specific controls.
Beta version for Solaris 10 operating systems is available.
Known Windows 10 compatibility issues fixed. Realsoft 3D V8 should run on any Windows version 7 or newer.
V8 should run on most relatively modern Linux systems and distros. Currently Debian package is available.
Support for ImageMagick libraries plugged in (allows reading of many new file formats, including SVG).
File 'Save As' and 'Load' user interfaces use Combobox to clearly state the purpose of the field.
Rendering of imported dense polygon models optimized to allow significantly higher model complexity.
Raytrace the Position mark label text if 'Show name' option in the Wire tab of the Property Window is set.
New matrix decomposition system plugged in for more compatible import/export.
File/Export converts all transformation matrices to orthogonal right handed form.
Several performance improvements througout the software.
New option added to the Normalize tool: 'Preserve object space handedness'.
'Normalize' tool did not correctly eliminate skew for mirrored object spaces, fixed.
Skeleton/Native pose was broken for animated skeletons. Fixed.
Option to enable/disable automatic Nurbs extrude construction added. It helps to avoid continuous and slow reconstruction of extruded shapes in some real-time interactions.
Memory corruption with 3d emitters containing zero particles fixed.
Random crash bug with the fractal tree generator fixed.
Rendering to .PNG format crashed. Fixed.
Compass menus sometimes rendered with corrupted (typically black) background, fixed.
Button consumed the Shift key, breaking Shift Down/Up detection code and compass menus. Fixed.
Deleted tasks did not always remove themselves from the task instance list, leaving the task instance list into corrupted state. Fixed
'UV image' tool was broken in the 64 bit version of Realsoft 3D. Fixed.
Buffer overflow bug in trashing GUI colors in exit fixed.
Incomplete configuration when Double clicking .r3d project fixed (the project worked if loaded via File/Load).
Potential crash bug during exit: macro controls were destroyed while still attached to models. Fixed
'UV View' / reset function did not support macro recording, fixed.
Random buffer overflows with key-repeat Ctrl & Alt keys fixed.
Shortcut 'p' no longer opens multiple property windows.
Vertex painter is now auto-accepted after one drag event, for more fluent work flow.
In GUI Edit mode, splitting a view operation used current directory for saving tmp files, resulting into 'Cannot access' error in Windows 7 or newer. Fixed
Lattice mapping related selection bug fixed.
Basic geometric tools included with the context sensitive toolbar.
Scale related floating point precision issue resulted incorrect indirect lightning effects with imported scenes. Fixed.
Morphing tool created incorrect results when applied to camera objects, fixed. Morphing angle attributes uses now shortest route interpolation.
Polar angles were incorrectly recorded by the macro recording system. Fixed.
OpenEXR (a high dynamic-range image file format developed by Industrial Light & Magic) upgraded.
Linux: fixed Motif crash bug due to destroyed Motif label.
Memory leak in icon class fixed.
Memory leak and small performance issue with view navigation fixed.
View backdrop image feature did not work correctly in the linux version. Fixed for both OpenGL and Xlib canvases.