Realsoft 3D SDK (Software Development Kit) can be used for implementing plugins and new applications on top of Realsoft 3D libraries. It provides you with total control over Realsoft 3D applications.
Plugins and applications can be written in 'C' or 'C++' and they can access Realsoft 3D functionality through object oriented 'C' API.
The SDK is platform independent. You can use the SDK to develop plugins for all the supported platforms: Windows, Linux, Irix and Mac OS X.
The SDK consists of the following folders:
inc - header files specifying properties for Realsoft 3D classes
libs - link libraries through which you can link Realsoft 3D libraries to your applications and plugins (link libraries are only needed for the Windows platform).
samples - example plugins and applications demonstrating the Realsoft 3D API.
makes - platform specific makefiles for cross platform support
scripts - setup scripts for installing the SDK.
manual - this user manual
The samples folder contains some useful examples demonstrating Realsoft 3D API. There are two sub folders: kernel, which contains general purpose examples. These are mostly simple applications which you can build and run as stand alone applications. The plugins folder contains sample plugins for Realsoft 3D.
If you can't find appropriate example from the 'samples' folder, please contact us at realsoft.com.
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Important |
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Realsoft 3D SDK is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL REALSOFT GRAPHICS OY BE LIABLE FOR ANY DAMAGES CAUSED USE OF THIS MATERIAL. |