r3ieppre
real/raytr/r3ieppre.h
r3raytr
Object that manages particle effect rendering
r3Postprocessor
R3CLID_POSTPROCESSOR
r3Pprender
R3CLID_PPRENDER - 747
int R3RegisterImageEffectPPRenderClass(R3APP *app);
R3IEPPREA_Sort
Sort
R3IEPPREA_Sort
obj.Sort();
R3IEPPREM_ACTIVEEFFECT
ACTIVEEFFECT
R3IEPPREM_ACTIVEEFFECT
obj.ACTIVEEFFECT();