r3frlsd
real/raytr/r3frlsd.h
r3raytr
Renderer's distant light source class
r3Frlightsource
R3CLID_FRLIGHTSOURCE
r3Frdistantlight
R3CLID_FRDISTANTLIGHT - 481
int R3RegisterFRDistantLightClass(R3APP *app);
Dir
Dir
R3FRLSDA_Dir
direction of the distant light
jsobj.SetDir(value);
R3VECTOR value = ...;
R3SetAttrs(r3obj, R3FRLSDA_Dir, value, R3TAG_END);
r3appobj *